Lead Game Designer @ 3DClouds (Milan, Italy)
April 2023 - Present
​
I currently work as Lead Game Designer for 3DClouds, a studio specialized in racing and adventure games for the younger audiences, such as "PAW Patrol World", "Fast & Furious: Spy racers" and "King of Seas".
Game Designer & Track Designer @ Milestone (Milan, Italy)
May 2021 - March 2023
​
With more than 25 years of presence in the industry, Milestone is a point of reference for racing games, as demonstrated by series such as "Hot Wheels: Unleashed", "MotoGP", "MXGP", "Supercross" and "Ride".
​
For Milestone I have worked as Game Designer and Track Designer, designing and implementing many of the game modes and tracks for their dirt bike games lineup.
Game Designer & Producer @ Affinity Project (Bergamo, Italy)
Nov 2019 - March 2021
​
For almost two years I have been the only Game Designer and Game Producer of Affinity Project, an indie studio of 5 mainly focused on mobile gaming.
For Affinity I've designed, produced and shipped 3 mobile hyper-casual games, I've worked with major mobile publishers such as Kwalee and Lion Studios, and I've curated the concepting and production of various internal prototypes.