Hello!
I'm Matteo
I'm a Game Designer
Hello!
I'm Matteo
I'm a Game Designer
Hi, I'm Matteo Breda.
I'm a Gameplay Designer based in Milan, Italy.
I have 7 years of industry experience with titles shipped on mobile, consoles and PC.
Currently, I am Lead Game Designer @ 3DClouds.
2025 | Lead Game Designer & Gameplay Designer
Formula Legends
Engine:
Unreal Engine 5
Platforms:
XBOX SERIES X/S, XBOX ONE, PLAYSTATION 4 & 5, NINTENDO SWITCH, WINDOWS
For 3DClouds I have been Lead Game Designer and Gameplay / Physics Designer of Formula Legends, a love letter to the history and legacy of the Formula 1 motorsport in the form of a lighthearted sim-cade racing game.
I directed the design development of the game from prototype to release, designing and tuning the driving model of 16 different generations of Formula vehicles.
Among the other systems I designed and implemented are cameras, AI behaviors, race features and game modes.
2024 | Lead Game Designer & Gameplay Designer
Hot Wheels Monster Truck: Stunt Mayhem
Engine:
Unreal Engine 5
Platforms:
XBOX SERIES X/S, XBOX ONE, PLAYSTATION 4 & 5, NINTENDO SWITCH, WINDOWS
For 3DClouds I have been Lead Game Designer and Gameplay / Physics Designer of Hot Wheels Monster Truck: Stunt Mayhem, a stunt-based highscore-focused arcade driving game.
I directed the design development of the game from prototype to release, shaping the Hot Wheels IP into Mattel's first Monster Truck arcade driving game.
I designed and balanced the driving model of the truck, including the physics-based omnidirectional stunt system, I shaped the level design identity of the game, and I designed and balanced all the game's score, progression and reward systems.
2023 | Track & System Designer
Monster Energy Supercross 6
Engine:
Unreal Engine 5
Platforms:
XBOX SERIES X/S, XBOX ONE, PLAYSTATION 4 & 5, WINDOWS
For Milestone I have been the Level / Track Designer and System Designer of the 2022 Supercross Championship's official videogame.
I led the complete overhaul of the Compound (the free-roaming open-world area of the game), from the initial concepting and blockout phase up until finalization.
I created all the fictional racetracks and trails for the Compound, alongside many of the official 2022 tracks.
I also designed, implemented and balanced various game features, such as the all new Rhythm Attack Game Mode.
2022 | Track & System Designer
Monster Energy Supercross 5
Engine:
Unreal Engine 5
Platforms:
XBOX SERIES X/S, XBOX ONE, PLAYSTATION 4 & 5, WINDOWS
For Milestone I have been the Track Designer and System Designer of the 2021 Supercross Championship's official videogame.
I created many of the studio-made fictional circuits.
I recreated the official 2021 tracks, from the initial photogrammetry up to finalization.
I designed, implemented and balanced various features and game modes, such as the all new Supercross Academy.
2019-20 | Game Designer & Producer
Mobile Hyper-Casual games
Engine:
Unity
Platforms:
Android, iOS
For "Affinity Project", an Italian-based mobile indie studio, I have been the Game Designer and Producer of 3 released hyper-casual mobile games and a number of prototypes.
Bounce That Bird! (2019):
🏆 2020 nomination as a finalist in the European Google Play Indie Game Festival.
a skill game where a bird too chubby to fly must bounce from treetop to treetop.
Bomb Jump! (2020):
a casual game where a skier has to jump down the mountain seeking distance records
Floor Smash! (2020):
a casual game centered around objects that must be dropped on a building, smashing increasingly more floors.
During my time at Affinity Project I collaborated with publishers such as Kwalee, Lion Studios and Boombit!, I prototyped and fine-tuned the gameplay of 3 mobile games, I designed the entire UX / UI experiences of the games, and I managed a team of 5 as a producer.
2019 | Digital Bros Game Academy
Game Design Diploma
Diploma in Game Design & Game Production @ Digital Bros Game Academy, Milan (Italy).
2018 | University of Trento
Humanities Degree
University degree in Cultural Heritage with a specialization in Musical and Entertainment Disciplines @ University of Trento, Trento (Italy).